ArmA II— Possibly the Worst Game I Have Ever Played

11
Jul/09
38

Author: ted

body by satan!

This game made me angry because it sucked so bad.

ArmA2meeting
LIES.

The thing that doesn’t make sense to me is that the screenshots look awesome, videos on youtube look extreme… but the game is terrible.

I’m not gonna lie, I would rather play an emulator of Excitebike than waste my time on this game.

IGN describes the game in a very accurate fashion:

…the sheer number of systems and behaviors that must be modeled to make it all work are at best frustratingly complicated and at worst totally unreliable. ArmA II excels in [being awesome and horrible at the same time], delivering a battlefield experience that’s as thorough and comprehensive as we’ve ever seen, while crushing the player’s enthusiasm with a cumbersome interface and inconsistent scripting system.

ArmA 2 is executed so poorly that it left me wanting to rip out my arteries. Here’s some details by the numbers on different aspects of the game.

Graphics: 5.0

I’m giving this a 5 because the graphics look impressive in the screenshots and on Youtube, but they looked horrible on my setup. I’m running an AMD X2 5000+ at 2.6 ghz, 4gb 800mhz G.Skill RAM, and a Radeon 4870 with 512mb DDR5. My graphics were sub-par. I get way better graphics and performance in any given Source game (Counter-Strike: Source, Left 4 Dead, Garry’s Mod, etc.), and even in Farcry 2. I determined that it was not my setup causing the problem, but this game is just very demanding and unoptimized. I can’t even set materials above “normal,” which isn’t even normal, it looks like I’m staring at a fence through a sheet of wax paper. I don’t consider my setup a problem; I threw down fat stacks for my video card, and this is the first game that has been unplayable in terms of graphics. I’m assuming that my processor is bottlenecking my video card, but I’m not going to spend $800 on an i7 just so I can play this and like three other games. DirectX 10 was not in the options menu. I was running at native resolution.

Besides bad textures and video issues, the mapping was basic at best, and sections of ground under certain props (ammo crates etc) would shift when I walked on them. Running animations look like little girls running to school.

Scripting/AI: 4.0

I’ve seen birds more clever than the AI in ArmA 2. On the very first mission, your teammates lag behind and do stupid shit along the way like pausing at trees and walking ten feet around them. I ran across a street, under a streetlight, to save a hostage, and apparently there was an insurgent guarding the hostage, which I saw when I got there. I ran back across the street and didn’t get noticed. I took out the insurgent and ran across to the hostage. I walked right past three insurgents and nothing happened. I went right to their faces and nothing happened. I killed two of them, and then one started shooting at me (HOW DID HE SEE ME OH MY GOD) and then I killed him.

I haven’t seen it much worse than this.

Additionally the scripted voice system is HORRIBLE. Your teammates use radio chatter nonstop; seems like a failed attempt at realism on the developer’s part. Each enemy is called by each member of your stupid platoon like five times, then orders are given to take him out, again by each of your teammates like five times. But here’s where it gets horrible: each enemy is given a multi-digit refence code (ex: enemy 024184)  and radio chatter is generated on the fly by each digit. They also do this for directions, apparently they were too lazy to record all the word combinations.  That probably didn’t make sense at all, so I made this video for you:

Get the Flash Player to see this content.

Sound: 5.0

Not too much here– gun sounds were great, but a bit muffled. I believe the entire game was sabotaged by the atrocious voice acting and the horrid, ear-searing AI chatter system. Also your character is a big black guy with the voice of a suburban white kid.

Innovation: 1.0

I don’t remember anything original from this game. There were virtually no signatures of invention or nonconformity. I feel it was played out in the sense that all of it had been done before. The inventory system looks like a quick copy from S.T.A.L.K.E.R. made worse by a terrible item selection and action system, and the slow gameplay reminds me of Ghost Recon or SOCOM (both equally terrible games.) I’ll give them the benefit of knowing that this review is biased in the sense that we only love games that change concepts of gaming and genres, but I don’t think anyone can associate a specific point or style with this game.

Gameplay: 3.0

The controls, movement, animations, and firefights in general are clunky as shit. First off, Enter is action for some obscure reason. REACHING ACROSS KEYBOARD BRO BRB. Additionally they put that stupid “lean” shit in the game as Q and E. All it really does is let you see around a corner without walking; I find it pointless because you only look like two centimeters in either direction. Triggers on certain levels are horrible. Running animations look like little girls running to school. Driving is out of control– not as in super crazy offroading; as in you barely have control over your vehicle. I didn’t spend the time to beat this game because I had fun games to play. One thing I do like about this game is that you can switch from third person to first person by hitting enter on the numpad. But that brings me to the numpad– half the controls are on the numpad. I don’t even know why. In addition to clunky gameplay, the menus and selection system get in the way of you doing anything. You can be looking for something and then get shot in the head in a second. There isn’t really a quick way to get anything. And for some reason, when looking through ironsights, you can hit – or + on the numpad to zoom in or out. This is next to impossible when trying to line up a shot that is at midrange. Also if you spend 40 minutes trying to quietly infiltrate a base and then you die, you have to play that entire part over again. Cool game bro.

Other

This game sports very hefty DRM called Securom. It can detect drive emulation software such as MagicISO, Daemon Tools Pro, etc. However this means that if you would like to store the game on your computer and forget about the disk, you’re out of luck. I thought this was a joke– using Securom for such a horrible game is like depositing a hairy sock in a bank vault. Like what the hell are you doing bros. It’s still very easy to get past the DRM. I hear if you download the most popular version of the torrent and use the version 1.01 patch (non-beta) from here (click the floppy disk), it works without hassle. Though I highly recommend not wasting your time.

Summary

Graphics: Unstreamlined and unoptimized. 5.0

Scripting/A.I.: Terrible, inconsistent, nubby. 2.0

Sound: Good gun sounds, shameful voice command system. 5.0

Innovation: Little to none. 1.0

Gameplay: Shitty. 3.0

Other: Heavy DRM, hairy sock, etc.

Overall: 3.0 — GTFO

This game sucks.

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Filed under: Video Games
Comments (38) Trackbacks (0)
  1. Fistof40k
    8:17 pm on July 11th, 2009

    agreed this game was horrible >:(

  2. Ben smooth
    1:52 pm on July 14th, 2009

    Just bought this game with a mate and i have brilliant graphics so cant tell why you got crap , also i moved from source as that game was dire and had crap gfx’s this game uses dx10 you idiot and also CSS only use dx8 to 9 at most, CSS is dying thats why loads moved to new games like quake-live and arma 2, yes i agree the youtube HD videos looks gd but thats only because they are HQ records and pov’ed for people to watch, no one likes wathcing videos in bad format.

    Only thing i agree with is that i find this game confusing unlike quake-wars which i also disliked but found its controls easyier than this and it was @ a simular format of the in-game style this title provide’s.

    But like all games you must start @ the learning curve if you are’nt willing to give it a chance or learn a game , go play a sport like football.

    Also if you dont like dying 24/7 well tuff as thats the feel of competion that most high gamers drive for and this game provide’s plenty of it.

    Also this game was a new title from Arma one and before that is was a newly designed version of operation flas point one of the biggest selling muti coop games of all time , so calling it lower than stalker is silly as O.F.P came out before that pile of crap. This is a genre that has been up long before stalker.

  3. thelawless
    12:22 pm on July 21st, 2009

    This game isn’t for morons… to enjoy it you have to be able to think deeply and you also need a system that will run it. The reviewer obviously has a shit system because he says the graphics aren’t good. I have never seen graphics as kick ass as in this game. They are amazing. The game is definitely unpolished and can be frustrating sometimes, but if you have the patience to understand it, you will realize that the infinite freedom given to the player combined with the absolutely incredible scenarios that can possibly arise, the game has moments that leave you saying “my god this is awesome”. The reviewer is obviously used to xbox 360 games .. has no patience and is too stupid to appreciate such an amazing accomplishment. go back to call of duty, retard.

  4. Fistof40k
    11:36 am on July 29th, 2009

    @ lawless and ben.
    We HAVE systems that rape the fuck outta of this game. And no the reviewer is PC all the way. The graphics are mediocre weapons aren’t detailed, nor are hands and the voices are shit. I run this on Max with full Anti Aliasing (16xQ). Head bobbing is annoying as shit i can understand a bit but when i run i don’t have a seizure. And as for accomplishment this game should have been multiplayer only because the campaign is trash and the ai is shit, and if thats not bad enough they basically just took parts from dialogue and mashed it together to create the ai’s voice commands. 3.0 GTFO

  5. hARRY COCKS
    7:26 am on August 6th, 2009

    Arma 2 in it’s present state is a right mess.

    My main gripes are these;

    The op4 a.i are superhuman ninja snipers with x-ray vision.
    Own character keeps calling out the location of enemy on the other side of a mountain 500m away, taking away much of the suspense.
    Your squad members get themselves killed while dismounting choppers or even cars for no apparent reason, failing the mission.

    Also the lag is terrible. I have a e6850 3.0 with a 8600gts and even at the lowest setting it’s nearly unplayable.

  6. Del
    3:56 pm on August 6th, 2009

    You heard it here first folks, reviewers now have the technology to rate a video game’s graphics on a number scale without playing it on a machine built to run it optimally.

    SCIENCE, RIGHT?

  7. Ted
    5:58 pm on August 6th, 2009

    Give me 400 dollars and I’ll do it. I don’t give a shit how it plays on what it was designed to be played on, not everyone has a top of the line system. Mine is pretty kickass and I couldn’t run it well. That’s how bad this game is.

  8. Del
    8:45 pm on August 6th, 2009

    It doesn’t matter if you don’t have the money, it doesn’t matter what the average system is, what matters is you didn’t have the recommended specs, and yet you gave a rating in graphics. There’s no shit you can vomit to make that sound plausible. Read the box next time, kiddo.

  9. Poozle
    8:55 pm on August 6th, 2009

    Butt me 400 Butts and I’ll Butt it. I don’t Butt a Butt how it Butts on what it Butt Butt to Butt Butt on, not everyButt has a Butt of the Butt system. Mine is pretty Butt and I couldn’t Butt it well. That’s how Butt this game is.

  10. Ted
    9:04 pm on August 6th, 2009

    Hey check it out!

    http://store.steampowered.com/app/33900/

    Recommended:
    o OS: Windows XP or Windows Vista
    o Processor: Quad Core CPU or fast Dual Core CPU (Intel Core 2.8 GHz or AMD Athlon 64 X2 4400+ or faster)
    o Memory: 2 GB RAM
    o Graphics: Fast GPU (Nvidia Geforce 8800GT or ATI Radeon 4850 or faster) with Shader Model 3 and 512 or more MB VRAM
    o Hard Drive: 10 GB free HDD space

    Processor: AMD X2 5000+ (faster than recommended 4400+)
    Memory: 4gb of 800mhz. derp
    Graphics: 4870 is faster than 4850.
    Hard drive has a million jiggaboots left which isn’t relevant anyways.

  11. butt
    4:45 am on August 7th, 2009

    butt

  12. hARRY COCKS
    12:03 am on August 13th, 2009

    i bought a gigabyte radeon 4850 1gb oc card, changed the windows page file to a diff hd and increased its size to 6900mb.

    now game runs smoothly with decent graphics on 22inch screen.

  13. fred jones
    12:38 pm on August 31st, 2009

    It has the potential to be an awesome game, maybe if they had finished it and optimized the code before releasing it, I think it could have been a classic
    instead of the buggy slow piece of crap it actually is.

  14. Dan
    1:02 pm on September 2nd, 2009

    Just downloaded the demo. Running it on a 3.6ghz quadcore, 8gb ram and 4870×2 gfx. It runs like ass.

    Do not want.

  15. Alex
    11:22 am on September 7th, 2009

    Chances are all the people saying “OOh YOU NUB U DUN HAVE GUD ENUFF COMPOOTER 2 RUN IT!” don’t have a good enough computer to run Half-Life 2.

    You need a $4,000 computer to run a game that should require at most a $1000 computer. They rushed this game.

  16. Matthias
    4:37 am on September 22nd, 2009

    Vista Ultimate 64-bit
    E8400 3.6 GHz
    4 GB ram
    GTX 260 core 216 896MB

    I play it on just 1280-1024 and it still runs like shit even on the lowest settings.
    Saying that this game is bugged and poorly optimized is an understatement.

  17. Holo
    2:10 pm on November 2nd, 2009

    I bought this piece of trash a while ago in steam. I read at several places that this game is better then OFP : DR. It was a huge disappointment and I can’t agree more with Ted. I have a really strong spec (x4 955be, ati hd4890, 4gb ram) and it didn’t run well with high settings. I REALLY can’t understand ppl like this game. I mean THE DUDE RAN INTO THE CHOPPER’S ROTOR BEFORE WE COULD START THE MISSION.

  18. W.I.C.K.E.D.
    10:15 am on November 10th, 2009

    I laugh because I had a phenom quad 9150e, that’s 1.8ghz a core for those who don’t know, 4gb of ddr2 800 speed ram, and a 9800gt, and I ran this game fine. I had to run it with shadows and postprocessing off, but everything else was normal, visibility was at 1500. Played fine. Now my cpu has been upgraded to a BE phenom II 3.1 so I could do even better. I don’t know how a 9800gt and shitty cpu could out perform what some of you listed, but whatever. This ain’t your COD type bullshit military shooter. It is a simulator, meaning it requires patience, strategy, and definitely isn’t a run n gun type game.

    It ain’t for everyone, but as far as military games go, this IS the most realistic, and the engine is used in actual simulators that military departments use all over the world. Arma 2 is OPF 2, not that week ass, can’t lean from cover, dragon rising. The game had issues at first, but with a few patches a lot has been fixed. No other game scales comparably with this in the military department. It’s not for everyone, most people, especially now a days, would hate something of this nature due to the detail involved in it. It’s not some shit where you go hide behind a box and magically heal yourself, you HAVE to find a medic.

    So I never expected everyone to like it, some people don’t have the patience and mental endurance to run a few thousand kilometers to a battle, that’s understandable. They aren’t stupid or anything for it, it’s just this game has real battle characteristics implemented, so just as the real military, it’s not for everyone. Whoever commented on the head bob, yeah, you don’t do that to the same extent when “you” run because you aren’t covered in gear, but then again you’ve probably never experienced running with 80+ pounds on your back/body for miles. The sway is from weight transfer, so you sound like an ass. Not to mention, there’s this nice little thing they implemented into video games forever ago called…wait for it…..”options”…where you can reduce or completely turn this feature off.

    Once again though, I ran it fine on below average specs, shit, I don’t even think the cpu was at the required minimum. SO……either yall are lying about the hardware you own because your pc sucks(which I don’t think is the case), or you’ve got to double check all your shit. Maybe you got too much crap running in the backround, maybe you bought a gtx and it was from a non reliable company, I don’t really know what the actual problem is. I do know that I ran it fine and had a great time, more online than off, but the campaign isn’t that horrible. Not immaculate, but not horrid. In regards to the voiceovers, the only defence I have for that is that they wanted to make it so you could issue any command by linking words together. They could have done it better, I’m not saying they couldn’t of, but if voiceovers made a game, old school shit that didn’t even have them wouldn’t of ever sold, nor games today that use text based conversation.

    Anyone that reads this, try the game for yourself, the patches aren’t applied to the demo, so that isn’t a reliable source. Try a friends or some other resource, but don’t listen to negatives other exaggerate on, as if you want a real military experience, short of enlisting yourself, this game might be for you. Most are just used to easy games, sad though, because at one time gamers thrived on difficulty. I do remember back in the day that software always challenged the most recent hardware, not vice versa. Most games now a days, people expect to be able to play on max settings with their pc. Lastly, I will ask this, what other game can you get shot in the leg and have to crawl for what seems like forever due to a bullet wound……oh yeah, there was only one….the first operation flashpoint. THIS IS MILITARY SIM

  19. ted
    3:51 pm on November 10th, 2009

    @ W.I.C.K.E.D., this game was marketed as a game, not a military sim. I could take it seriously as a military simulator if the AI was smarter than a bag of potatoes. I didn’t try the online so it may be better than single player.

  20. W.I.C.K.E.D.
    6:20 pm on November 10th, 2009

    I will correct what I should have stated earlier. This is a military sim that was marketed as a game. The military actually uses the same exact thing only there is no single player campaign, only online. Also, the AI isn’t horrible, it was buggy at the release, but they have fixed a lot of issues. Besides, if you know enough about writing scripts n such you can mod this game like no other, as well as alter the AI and their responsiveness. The thing that most don’t consider is that this is emulating a real world, everything from the tides to the cycles of the moon, even the constellations are accurately and properly mapped. To render all of these things and many others (realistic bullet drop, weapon’s damage calculation depending on distance of shot, etc.) as well as the general size of the map takes a lot, and leaves room for errors.

    Check this link out. The dude had to OC his hardware by a lot he said to achieve it, but I’ve never seen another game do this. At least to this extent.

    http://www.youtube.com/watch?v=8KK6Fo3Y0AU

    Crazy ass video!!!

    No other game has ever attempted something of this magnitude and accomplished it, the first OPF tried, but the visuals weren’t what is offered here due to the time and hardware capabilities of the time it was created. The AI have saved my ass a few times in the campaign, not always though. I believe they need to be ordered more so than just letting them wander behind you and do whatever. When utilized properly they can give you a definite advantage.

  21. Gian92
    12:41 pm on November 21st, 2009

    I agree with the technical criticism, this game needs an i7 @ 3,5 GHz to get an average of just 20 FPS at high – very high specs, so it hasn’t got optimization at all.

    Anyway the Q and E for leaning are fundamental for a decent first person shooter since you can lean, thus you spot just a minimum area of your body, when covering behind a wall and firing.

  22. W.I.C.K.E.D.
    10:31 pm on December 2nd, 2009

    Not true at all. I have a 9800gt currently, the 512 mb one, and a dual core phenom II 950, I get way better than 20 FPS. Don’t set everything on high, and remove post processing effects as they just add motion blur when you turn, and you’ll be fine. Having every game detail set to high or very high ain’t gonna make you shoot any better, and graphics never made or could make a game good. It’s about the play. This IS a simulator, @ted, you don’t believe me read the damn box….pretty self explanitory. @Gian92, you don’t need settings this high and it’s hard to optimize a game that incorporates more into battles than 10 first person shooter games combined. I play on a 100 man server and get very little lag, if ever any. Once again too, the recent patches helped a lot…..if you have that many problems your pc just can’t hang…deal with it or go bigger. Only advice I can give. Damn graphic whores.

  23. W.I.C.K.E.D.
    10:37 pm on December 2nd, 2009

    oh, here’s my specs for all you top notch pc owners who supposedly can’t play this game……

    3.1 dual core phenom II 950
    9800gt 512mb gpu
    550w heavy load gaming psu
    4gb ddr2 800mhz
    500gb WD hard drive
    lightscribe dvd drive
    gigabyte US2H mobo

    I don’t get how you people with 200-300 dollar cpus and 4870s can’t play….makes me almost laugh, but then I realize how sad it is……..

  24. W.I.C.K.E.D.
    4:10 pm on December 3rd, 2009

    Oh and Gian92…..that’s how games used to be…they would challenge the hardware, now a days it seems everyone expects to run every game on high with their mediocre system. If you got an i7, and you can’t run this game decent, you got other issues in that case you need to work out.

  25. Derp
    6:53 pm on December 6th, 2009

    go back to your cod4 games (and LOL for you saying you played CSS). this isn’t your type of game. its not bad, but you prefer faster paced more actiony games. Leave the real life simulation stuff to the rest who enjoy it

  26. W.I.C.K.E.D.
    6:50 pm on December 18th, 2009

    3.1 dual core phenom II 950
    9800gt 512mb gpu
    550w heavy load gaming psu
    4gb ddr2 800mhz
    500gb WD hard drive
    lightscribe dvd drive
    gigabyte US2H mobo

    ..just to add with these specs I can run the game on high settings and rarely get a hiccup, and if I do it’s most likely from net lag. Haven’t tried on very high yet….hmmmm

  27. W.I.C.K.E.D.
    6:52 pm on December 18th, 2009

    edit: 600w rosewill performance series psu

  28. ted
    9:07 pm on December 18th, 2009

    Cool but the game sucks.

  29. Lingus
    5:02 pm on January 9th, 2010

    ROTFL! This crappy “uber-realistic mil-sim” has childish hit-point damage model which means you can destroy tank using machine gun! Look here: http://www.youtube.com/watch?v=RIyh0WlTvWw&feature=related

    How can you call this thing realistic? This is trash made by BIS to increase income from the naive kids market maybe because military market was downed during crisis.

  30. W.I.C.K.E.D.
    8:35 am on January 12th, 2010

    @Lingus
    Because bugs happen in games, it’s just a fact. I find you rather amusing being this game portrays real combat better than any military shooter, fps, or simulator(even though it’s one of the few). Thus you wanna try and talk it down Lingus, why don’t you give an example of something more realistic to back your shallow point? The arma community is trying to get this fixed(the issue with the hit pt. system), hell, it already could be in the latest patch, at least for the tank. Also, arma is not a kids market, most pc gaming isn’t. The majority of people I’ve met playing online are 30+ and most are ex-military. This is as close as it gets game wise, at least for now. Oh, and it doesn’t destroy the tank because of the hit point system, it’s actually a bug. Try again.

  31. W.I.C.K.E.D.
    8:42 am on January 12th, 2010

    Also ted, great point for someone trying to review a game. “This game sucks”. I imagine you’re not known for your game reviews, as a seasoned critic would actually be able to acknowledge and just say the games is not for you. Leaving your credibility questionable. If the game sucked, it wouldn’t have the following it has since OPF. It also wouldn’t have the thousands of created missions made by users. It wouldn’t have 100 man servers that are full almost every night. If it’s not your type of game that’s cool, but you can’t reasonably argue that the game sucks when it has the fanbase that it does. It can’t be done logically.

  32. ted
    4:08 pm on January 12th, 2010

    It actually can, because the game sucks.

  33. AJYoung
    4:58 pm on January 15th, 2010

    ArmA II, since its release, has undergone 4 patches if I’m not mistaken. The demo which is a horrific, jumbled, mess is the most inaccurate portrayal of a game I have ever seen. There were 8GB RAM issues, machine gun/tank issues, and voice acting has been an issue since OFP1. Having said all that no other game has ever offered so much customization, modification, or imagination. Everything from Star Wars to the civil war can be recreated using this games engine. With all of the hard work and creativity that goes into mastering this game there is a little piece of you that will be lost in the process. You will forget that a good game doesn’t have Ray Liota and Sandra Bullock doing voice overs, or super fast-paced run and gun action, or very cool cut scenes drawing out the story for you. You soon realize that a good game is sumed up by the challenge. Mastering it, as I have said previously. Bullet-drop, attacking away from the sun, moving your fire team in contour with the land as to meet the enemy evenly and maximize your teams potential. You know, strategizing. Things that the military do. The game was marketed as a military simulator, it says so right on the box. “ARMA II: The Ultimate Military Simulator.” I guess you over-looked that. Listen, you sound like a junior critic trying to get his foot in the door. You are elementary at best. “Angry” and “Sucked” are great ways to represent your country since a 30 man European development team created this game. Games like COD4 had significantly more devs working on it and it couldn’t even keep my attention past the Airport Massacre mission. I mean, it has been done over and over since the first COD and they marketed 4 as the “Greatest media release of all time.” If you haven’t played the game since the demo you should give it another shot. Patch 1.05 has fixed every gripe I had with the game with the exception of the voice acting but that doesn’t bother me so much anymore. I’m guessing you haven’t served in the military since, judging by your mannerisms and vocabulary, your probably either in high school or freshmen year at college. It’s besides the point. If you have you would know that the attention to detail that was put into this game is like no other. The Marine Corps lingo to the accuracy of the vehicles and gear is spot on. The amount of scripting and coding that went into this game is phenominal. I ask you, when you have had a problem with a game how many of the devs would get on forums and respond you your grievences personally? I’m guessing you have never done that since your initial reaction is to get on-line and shoot out hate-mail to all your friends on campus about how this game and that game “Make me angry they suck so bad.” You posted your specs and the games recommended specs. Are you stupid? The answer is, Yes! you are. Obviously you spent money on your computer, I’ll agree. What makes you think a 2009 game that processes as much infor as this game does will run on 4GB of DDR2 800? Your computer is as fast as its slowest component, and your slowest component hit the market in 2003. Since you are judging the outcome of this game solely on graphics you know, or at least you should, that RAM, Video, and Processing all go hand-in-hand so now I present my next argument. Draw distance. This is where the side-by-side comparison of COD and Arma 2 separate. Looking at 2 pictures of these games side by side will tell you that CODMW2 looks amazingly better than Arma 2. What you failed to see was the 225km2 being processed, fully populated with trees, civilians, other troops conducting operations all the way on the other side,scripts, animals, vehicles, insects, weather, tides, wind, and of course battles. The entire map, all 225km2 of it, are being processed the entire time you are playing. That’s roughly 87 miles squared. I can’t think of any game off the top of my head that is able to calculate that much data. STALKER? Seriously? Those two games are different genres all together. You would compare STALKER with Oblivion or FALLOUT 3 not Arma II. You would compare ArmA II to, I don’t know, OFP:DR. Yeah, and those two games, there is no comparison. OFP:DR videos looked amazing as well. So did their screenshots and their conceptual designs and features. But execution? They marketed based upon the legacy of the original OFP and thst it was the sequel to the greatest mlitary simulator of all time. Well, they conned me becasue I own a Steam copy that I cannot sell. That is niether here nor there. The point is you made ridiculous comments about a game with the most loyal fanbase of all time based upon an unpatched demo on a computer that couldn’t quite cut the mustard. Now because in todays society it is engraved in peoples minds that you can’t let anything go you will undoubtedly respond and all I have to say to you is think about what you say before you say it lest you take the risk of further embarassment. In conclusion, your opinion is yours but it is foolish to draw conclusions based on inconclusive evidence. By inconclusive I mean, with each game that is released there are certain prerequsites to owning and operating that software normally. Now, just becasue you meet the minimum or recommended for that matter doesnt mean your in the clear. Lets put this into terms you can understand becasue computers are not your thing obviously. You buy the newest Ford Ranger on the market. Just becasue it is the newest pick-up doesn’t mean you are pulling the heaviest load possible, it is just a Ford Ranger. So now I have said my piece and before you respond I task you with this: Upgrade your hardware, Buy the full game and patch it, educated yourself on the history of the greatest games created and you will find that mutual agreement will determine what games are the greatest.

  34. gtw2zen
    5:14 pm on January 30th, 2010

    amen

  35. ted
    10:11 pm on January 30th, 2010

    “The amount of scripting and coding that went into this game is phenominal.”

    Too bad it sucks.

    “Upgrade your hardware, Buy the full game and patch it, educated yourself on the history of the greatest games created and you will find that mutual agreement will determine what games are the greatest.”

    Kiss my ass, this game sucks.

    Wait, didn’t you say it was a military sim?

    “Are you stupid? The answer is, Yes! you are. Obviously you spent money on your computer, I’ll agree. What makes you think a 2009 game that processes as much infor as this game does will run on 4GB of DDR2 800?”

    You’re being a condescending prick on the internet on the topic of a video game, look at you. The recommended specs made me think that. This game ran like a Wii game at recommended specs. Comparatively there’s nothing wrong with 4gb of 800mhz. Plenty of games can run with that easily.

    Part of making a game is taking into account the variability of machines that it will be run on. One might think that writing an engine that renders 225 square kilometers for the entire game might lag some people, and one might be especially lenient when considering this is a “military sim;” maybe those looking to train for the military don’t have top of the line computers.

    “I can’t think of any game off the top of my head that is able to calculate that much data.”

    This game can calculate a lot of data if your machine has top of the line resources. Is that really an accomplishment? The process of streamlining and optimizing a game is where the real talent comes in, making it work in situations where you don’t have unlimited resources. Let’s put this into terms you can understand because sensibility isn’t your thing obviously. Let’s say you make a submarine that works in the water and everyone likes it, but of course some people want it to be bigger. So you make a bigger one that can render a bunch of shit at once (yes, submarines can render things too), but when you put it in the water it collapses and creates a small black hole pulling your tiny penis into it and then evaporating into oblivion. But it looked cool on land didn’t it!

    Get off your high horse you pretentious prick, I’m sick of people like you.

  36. Kaiser Niko
    10:26 pm on January 30th, 2010

    AJYoung, analyze, not READ mind you, this sentence that you typed:

    “… judging by your mannerisms and vocabulary, your probably either in high school or freshmen year at college.”

    If you can’t figure it out, the very sentence itself contains grammatical errors, as does your entire response. You spelled the word “because” wrong multiple times. Further more, a good amount of your response contained a fallacy known as an “ad hominem”, which in layman’s terms means that you attacked the one who took the position rather than the position itself.

    However, I believe you are still entitled to your opinion, and made some very valid points, just relax on the personal attacks a bit and look for more evidence.

    Thanks.

  37. Eeko.
    6:31 am on January 31st, 2010

    The game’s patched and a lot of nuisances are gone, though I still see people moaning about the AI. I nearly bought this game recently. I have a penchant for hating SecuROM so I put off buying the first Armed Assault, and then this one, however after finding out about the first games patch 1.14 that “removed SecuROM”

    I figured I’d just wait for the same to happen to ArmA 2. Which with patch 1.05 it has, supposedly (though as of yet I’ve seen no definitive answers regarding the question “Has SecuROM been totally removed?” as most people seemingly only look about as far as their nose will take them and comment that the DVD is no longer required to play.

    Even so, I was suspicious of this game. I played the demo of the first ArmA and thought it was a buggy mess, with a clunky inventory. Then they released a newer version of the demo that coincided with the upcoming release of the American version of the game, so i tried it again. Bugs were mostly gone and ironed out so that was the first positive. At that point I realised BIS (the developer) obviously have a habit of releasing their games during the beta phase, but then again that seems to be the case for most developers these days.

    So I was somewhat interested in ArmA 2; the DRM was apparently gone after patch 1.05, the bugs had been ironed out nicely, even if there were still a few crashes in there and a bit of wobbly AI, and I could accept having to play the game on lowered settings due to my system not being up to scratch.

    Then the same old things started to crop up. The physics are shit, there’s still no ragdoll emulation and building destruction is pathetic. The AI, while apparently more realistic in its approach to being able to see you, certainly isn’t realistic enough in that it can still see you infinitely better than you can see anything at the same distance which often results in instadeath. The aircraft are apparently nothing fancy to fly, and I remember this from the first game. Movement is still clunky, the inventory is still a mess, there is still little to no in-door based combat because all the buildings are mostly just square boxes with textures painted over them that disappear when destroyed.

    The voice acting is atrocious, the character banter is as often mentioned utterly pathetic and unrealistic (ironic seeing as they obviously were trying to go for realism), there’s more controls to get used to in order to play it properly than a 747 jet pilot has at his fingertips, and worst of all the game’s marketed as a game when it is a military simulator and its only a good one in some aspects, not all.

    I’d have still bought it you know, if I didn’t find out that not long after it was released, they started working on a “Standalone Expansion pack” (i.e. another game, the only reason they bother saying its an expansion pack is make people who already just forked out a large sum of dosh for the game they literally just released wouldn’t feel shafted). This new game, Operation Arrowhead, is basically ArmA 2 with a huge number of improvements. Things that quite clearly should have been in ArmA 2.

  38. Kaiser Niko
    6:41 am on February 10th, 2010

    Ahahaha, I’m definitely not spending my money on anything from this developer anytime soon.

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